Static crawler version. Interactive docs are available at https://docs.memewar.zone/leagues.
Leagues Overview
How MemeWarzone Leagues turn campaign activity into weekly and monthly battles with recurring winners and prize pools.
Leagues are recurring competition systems inside MemeWarzone.
They make platform activity visible, competitive, and repeatable.
Why Leagues exist
Meme campaigns often have a short attention window.
Leagues create recurring moments:
- weekly battles
- monthly finals
- public winners
- creator bragging rights
- trader competition
- community content
- self-funded prize pools
How Leagues are funded
From every buy and sell, 0.75% of trade notional routes to LeagueTreasury.
This routing happens through TreasuryRouter before protocol revenue is defined.
As trading volume grows, League prize capacity can grow with it.
Main League categories
MemeWarzone uses five core categories:
- Perfect Run
- Fastest Finish
- Biggest Hit
- Top Earner
- Crowd Favorite
Read: **[League categories](/leagues/categories)**.
Weekly and monthly cycles
Leagues operate in weekly and monthly epochs.
| Epoch | Timing |
| --- | --- |
| Weekly | Monday 00:00 UTC to next Monday 00:00 UTC |
| Monthly | 1st 00:00 UTC to next 1st 00:00 UTC |
Read: **[Epochs & prizes](/leagues/epochs-and-prizes)**.
Connection to the rest of the ecosystem
Leagues are not isolated from the reward system.
League activity connects to:
- campaign visibility
- trader competition
- creator reputation
- squad participation
- airdrop exclusions for active Battle League winners
- weekly content and claim moments
Leagues are one of the main reasons MemeWarzone feels like a recurring battlefield instead of a one-time campaign board.